Alexander Whaley
3D Generalist and Concept Artist | Available for Work
Columbus, United States
Summary
I have experience in hard surface modeling, organic modeling, texturing, rigging, animating, lighting, and rendering. My primary software are ZBrush, Maya, and Substance Painter, though I also have experience in Houdini and the Adobe Suite. I also have background as a traditional artist, and enjoy drawing regularly.
I have a passion for storytelling and am I looking for an employment opportunity where I can help bring worlds to life.
Skills
Hard Surface ModelingHigh-poly ModelingLow-poly ModelingPBR Texturing3D Animation3D ModelingCharacter ModelingConcept ArtDigital SculptingTexturingCharacter DesignCreature ModelingConcept DesignDigital PaintingRendering
Software proficiency

Blender

ZBrush

Maya

3ds Max

Arnold

Substance 3D Painter

Substance 3D Designer

Marmoset Toolbag

Unreal Engine

Houdini

xNormal

Illustrator

Photoshop

After Effects

Premiere