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Alexander Whaley
Alexander Whaley
3D Generalist and Concept Artist | Available for Work
Columbus, United States

Summary

I have experience in hard surface modeling, organic modeling, texturing, rigging, animating, lighting, and rendering. My primary software are ZBrush, Maya, and Substance Painter, though I also have experience in Houdini and the Adobe Suite. I also have background as a traditional artist, and enjoy drawing regularly.

I have a passion for storytelling and am I looking for an employment opportunity where I can help bring worlds to life.

Skills

Hard Surface ModelingHigh-poly ModelingLow-poly ModelingPBR Texturing3D Animation3D ModelingCharacter ModelingConcept ArtDigital SculptingTexturingCharacter DesignCreature ModelingConcept DesignDigital PaintingRendering

Software proficiency

Blender
Blender
ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max
Arnold
Arnold
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Houdini
Houdini
xNormal
xNormal
Illustrator
Illustrator
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere